Post by ryu on Dec 5, 2010 13:22:36 GMT -6
Pick a tech and train it to unlock its powers
The theme of this writing is naruto,
E=3 paragraph
D=5 Paragraph
C=15 paragraph
B=40 paragraph
The theme of this writing is naruto,
E=3 paragraph
D=5 Paragraph
C=15 paragraph
B=40 paragraph
Upright Stance
Rank: "E"
Skill: TaiJutsu
Effect: A Basic upright stance used in boxing.
Special: ---
Drawback: ---
Description: Picture To adopt an Upright Stance, you should stand with your legs roughly shoulder-width apart. Your back foot should be about half a step behind your front foot. If your dominant boxing hand is your right hand, your left foot will lead. Lift your right heel off the ground by about 3 inches and point both feet inward (although do not exaggerate this movement). If you lift your heel too far off the ground, or turn your feet too far inward, you will become unbalanced. As a test, imagine someone pushing you from any direction. In a properly balanced stance, you should be able to maintain an upright position and not fall to the ground or sway from side to side. To increase the stability of your stance, keep your knees and hips slightly bent but make sure your back is straight. Your lead fist (which will be your left fist if your dominant boxing hand is your right hand) should be positioned vertically at eye level, approximately six inches away from your face. Your right fist should be positioned next to your chin, with your elbow held against your ribcage. This is good defensive positioning and will effectively protect your body. Whilst watching televised boxing matches, you may have noticed the boxers tapping their cheeks with their hands. This repetitive action acts as a reminder to keep fists up at all times and is especially important as the match progresses and energy levels drop. To further protect yourself from blows from your opponent, keep your chin pressed against your chest. Punches to the jaw often cause knock-outs, so it is essential to keep this stance throughout the boxing match.
Limit: Must learn in a gym that teaches Bokushingu (Boxing)
Semi-Crouch
Rank: "E"
Skill: TaiJutsu
Effect: A semi-crouched stance used in boxing.
Special: ---
Drawback: ---
Description: Picture You may choose to fight from a crouch (or semi-crouch) position during a boxing match. If you choose this option, lean forward rather than maintaining an upright position, whilst making sure your feet are kept close together. The most important thing to remember when adopting a balanced boxing stance is to relax. If you start to become tense, your balance will be negatively affected and you will be more likely to receive a harmful blow from your opponent. Your neck and back should never feel under any pressure. If your neck and back do feel tense, you may be leaning your shoulders too far forward and not rotating your hips in line with them. If you want to increase the range of your punches, try positioning your front foot ahead of your head. To see the difference that this new stance can make, stand in front of a punch bag whilst keeping your back foot steady and in the normal position. Punch forward slowly and keep your punch at its full extension. After this, move your lead foot in front of your head and repeat the punching movement. Stop the punch at its full extension and you should be able to notice the increased range now available to you. When practicing this variation, keep the other elements of the orthodox stance, such as the position of the elbows and chin, the same.
Limit: Must learn in a gym that teaches Bokushingu (Boxing)
The Jab
Rank: "D"
Skill: TaiJutsu
Effect: A quick, straight punch thrown with the lead hand from the guard position.
Special: ---
Drawback: ---
Description: Picture Stand with your feet hip distance apart. Step your right foot back 18-24 inches with the weight of your right leg on the ball of your foot (right heel is somewhat elevated and the knees are slightly bent). Bring your right fist close to your right cheek bone and your left fist slightly in front of it about jaw height. Pull your elbows in towards your ribs so that they line up somewhat below your fists. Push off of the ball of the right foot, bend the left knee slightly and start to extend the left hand in a pushing type motion (there should be a subtle rotation as your left hand goes forward your right shoulder moves back). You may also rotate the fist so that when it reaches the desired destination your left palm will be facing down. Retract the left hand as fast as you extended it and return to the original position. Remember before punching relax the hand, snap it forward and clinch before making contact. Do your best to strike with the first two knuckles and keep your wrist in neutral position upon impact. Aim six to eight inches beyond your target. Extend the arm only about 90-95 percent. Keep your chin tucked down toward your chest--this protects your jaw from exposure to being hit. Bring your hand back as fast as you throw it. Move your head on an angle as you throw the punch.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
The Cross/The Straight
Rank: "D"
Skill: TaiJutsu
Effect: A powerful, straight punch thrown with the rear hand.
Special: ---
Drawback: ---
Description: Picture Determine which hand is your strong hand. Although you can throw a straight hand punch with either your left or right hand, it will be most effective if you use your strongest hand. Most right-handed fighters have a stronger right hand, while left-handed fighters have stronger left hands. Get into a basic boxing stance. Keep your feet shoulder-width apart with your knees slightly bent. If you are right-handed, your left shoulder should be pointed toward the other fighter and your right shoulder should be back. The opposite is true if you are left-handed. Keep both hands up. They should hover just under the chin, with your forearms in front of your body. This will protect you from the opponent's punches. Begin the straight hand punch from the foot. Push off your back foot and pivot toward your opponent, twisting your foot, leg, torso and shoulders. Concentrate on bringing power up from your leg, hips, trunk and shoulders and channeling it into your fist as you twist your body. If you don't pivot your body, your punch will be much weaker than if you use the correct form. Aim for the other fighter's face. Punch out in a straight line and extend the arm out all the way. At the point of impact, your feet and body should be facing the other fighter. Snap your hand back to your chin as you twist your body back to the beginning position. Remember to keep your left hand up throughout the punch so you have a guard up to protect you from a counterpunch.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
The Hook
Rank: "D"
Skill: TaiJutsu
Effect: A semi-circular punch thrown with the lead hand or rear hand to the side of the opponent's head.
Special: ---
Drawback: ---
Description: Picture Shift your weight subtly forward by slightly bending your front leg while elevating your lead elbow to about shoulder height. Push off your front leg to shift your weight more towards the back leg while rotating your torso in the same direction with your lead hand heading towards a specific target. For the purpose of this intro we'll aim face high. That rotation and shifting motion should be accompanied by a whipping or thrusting of the hips. If you have your left leg forward and are throwing a lead hand hook (left hand hook) your hips should thrust from left to right while executing this punch. The punch should reach its mark with tremendous force. This will happen by throwing it fast and aiming to land your fist 6 to 8 inches beyond your target. Your fist can either be positioned to have your palm facing you or the ground. Return to your original stance. Do your best to hit your target with your first two knuckles.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
The Uppercut
Rank: "D"
Skill: TaiJutsu
Effect: A vertical, rising punch thrown with the lead hand or rear hand.
Special: ---
Drawback: ---
Description: Picture To throw a right uppercut, start in the classic boxing stance with the back (right) knee bent. Lower the right shoulder to drop the right side of the body in a semi-crouch position. Remember to keep the left fist up by the chin to protect the head. Now as you rotate the hips forward, push the ball of the back foot, (the right foot), and punch the right fist up towards the target. The right side of the back and the right shoulder will follow through with the rotation of the hips. The hips finish being squared to the front. The right arm always stays close to the body and moves upward in a semi-circle. To throw the left uppercut from the classic boxing stance, start with squared off hips, left knee bent and the left shoulder lowered. The body weight is then transferred to the ball of the left foot as the punch is delivered with a bent arm at a right angle and the hips will rotate into the classic boxing stance. Do your best to hit your target with your first two knuckles. Remember to bend the both of the knees and lean the body forward. Bring the first close to the side and remember to have the knuckles facing down. Extend the bent knees at full force Use the momentum and the body to thrust the fist upward.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Dash
Rank: "C"
Skill: TaiJutsu
Effect: A technique similar to that of Shunshin, however this enables the user to use Shunshin in smaller increments within the ten meters of Shunshin.
Special: ---
Drawback: Depending on how many times a user knows Shunshin depends on how long a user is able to perform this technique.
Description: With Shunshin the user is able of moving forward or moving so far within a distance of ten meters in a straight line. With Shunshin if the user wishes to move towards another direction they must stop, and waste another Shunshin in order to do so. With Dash however, the user is able to change directions once within the distance of Shunshin without ever sacrificing another Shunshin. This means that if a user wishes to Dash forward five meters, and yet side step dash another five meters the user is able of doing so without sacrificing two shunshins.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Slipping Outside
Rank: "D"
Skill: TaiJutsu
Effect: A basic technique that every boxer must learn in order to slip towards the outside of an attack.
Special: ---
Drawback: Only works against Singular attacks. Area effect attacks, or attacks that attack at a larger range then that of what the user may slip can still or is able of harming the user.
Description: Picture Executed by slightly moving the head to either side so that the opponent's punches "slip" by the boxer. This technique the user understands to movement of a straight like punch. This could be either done with the opponent's right or left. The slip is a technique in which the user rushes the opponent while bobbing their head, or "slipping" their head in the direction that goes to the outside of the opponent's body. This technique is used to help the user give out counters against the opponent. Whenever the opponent attacks with their left, you move in their left moving away from the body, to where the left ribcage is shown. Whenever the opponent attacks with their right the user moves in the right moving away from the body, to where the right ribcage is shown.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Slipping Inside
Rank: "D"
Skill: TaiJutsu
Effect: A basic technique that every boxer must learn in order to slip towards the inside of an attack.
Special: ---
Drawback: Only works against Singular attacks. Area effect attacks, or attacks that attack at a larger range then that of what the user may slip can still or is able of harming the user.
Description: Picture Executed by slightly moving the head to either side so that the opponent's punches "slip" by the boxer. This technique the user understands to movement of a straight like punch. This could be either done with the opponent's right or left. The slip is a technique in which the user rushes the opponent while bobbing their head, or "slipping" their head in the direction that goes to the inside of the opponent's body. This technique is used to help the user give out counters against the opponent. Whenever the opponent attacks with their left, you move in their right to get into the middle of the body. Whenever the opponent attacks with their right the user moves in the left to get into the middle of the body.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Pulling Away
Rank: "C"
Skill: TaiJutsu
Effect: A technique used in which the user measures an attack's length, and pulls away by bending their back backwards allowing to be used for counter attacks, or just simply an evasion.
Special: ---
Drawback: If a user is unable to predict the length of an attack, the user could very well get hit by an attack.
Description: Picture A technique best used once a user learns Heightened Perception after learning all basics. The opponent makes an attacked such as a straight, or a hook. The attack must be a mid straight or under over attack such as an uppercut. An over under attack such as the overhand punch will work against the pulling away. For those types of attacks it is best to slip inside or outside an attack. When an opponent attacks the user bends backwards away from the attack or steps back away from an attack. This defense is great against overreaching attacks. When the opponent makes his mark the user must determine the length of the attack. Once determined they are able to dodge the attack by doing what was stated earlier.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Footwork
Rank: "D"
Skill: TaiJutsu
Effect: A simple technique in which is needed to know in order to keep the boxer moving keeping them light on their toes against opponents.
Special: ---
Drawback: Get caught flat-footed and you will be vulnerable to counterpunches.
Description: Keep your weight balanced on both feet. Stay on the balls of your feet so you can attack, spin or retreat quickly to safety. Practice moving side to side or in a circular motion around your opponent. Shift and shuffle your feet quickly, but keep them close to the ground so you have a solid base under you. Switch stances often when training. This means you'll change which foot is in front. Work your calf muscles by jumping rope, biking and doing bag drills while moving constantly. Good footwork requires training with an integrated approach to movement, strategy, punches thrown and balance. It all has to work together, so you should always be thinking about your footwork.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Parrying With the Gloves
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: To parry a user must know how to parry. They must know and see the attack coming towards the user. The user must also know when the attack is going to come.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how well they may Parry without harming themselves.
Description: NOTE: Only works when the user is parries with their gloves or hands. When the user learns this technique, depending on what technique an opponent hits against them the user is able to parry without taking a hit. This means in order to parry attacks that are "C" rank, the user must know Parrying With the Gloves "C" rank. The problem with this technique is that the user will not know if they can parry an attack or not. It the user parries an attack that the user is incapable of doing so the attack goes through and smashes into the user. If the user is able to, then the user may simply move the attack to another direction making a counter come easier against the opponent.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch, Must know Heightened Perception per rank. This means to learn Parrying With the Gloves the user must know Heightened Perception of equal rank first.
Blocking (With the Arms)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their arms as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their arms become more dense and stronger.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their arms. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Blocking (With the Glove)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their glove/hands as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their hands become more dense and stronger.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their gloves/hands. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Protecting (With the Shoulder)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their shoulder as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their shoulder become more dense and stronger.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their shoulder. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Protecting (With the Arm and Glove)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their arms and hands as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their arms and hands become more dense and stronger. In this technique they use what they know in blocking, and adapt it even more where they can use both.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their arm and glove. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Clinching
Rank: "C"
Skill: TaiJutsu
Effect: A move where the user takes hold of the opponent keeping their arms down, holding the arms in order to stop the opponent from attacking, and stopping the rhythm of the opponent.
Special: ---
Drawback: ---
Description: To hold an opponent's body with one or both arms to prevent or hinder punches. The clinch, or grappling of the opponent while standing, is considered a defensive maneuver because it is most often employed to interfere with the opponent's offensive maneuvers. Since the distance between the fighters is closed, the majority of boxing's offensive techniques, which mostly rely on hip/torso rotation and arm extension, cannot be employed. Since the clinch is broken up by the referee immediately, the clinch is often seen as a method for the disadvantaged fighter to gain a short reprieve, interfere with the dominant fighter's concentration, or perhaps disrupt their rhythm.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Heightened Perception
Rank: "C", "B", "A", "S"
Skill: Supplementary
Effect: By analyzing and keeping an eye on the opponent's shoulder and foot work the user is able to predict movements and grab a feel of when attacks are going to come by making the Boxer a more proficient fighter.
Special: ---
Drawback: The user is only capable of predicting movements’ one rank below then what they have learned. The user is only capable of predicting movements that are TaiJutsu Based. Any other type of movements cannot be predicted.
Description: The way this technique works is that the user observes certain points of areas of the opponent's body such as the shoulders, thighs, and hips. Since attacks are focused on these points they are capable of making educational guesses towards points of contact that may occur within these certain points. This type of technique is a study where the user is capable of watching an opponent's movements for a brief moment of time predicting TaiJutsu techniques. When the user first learns this technique they are capable of predicting techniques of "D" Rank capability. When the user learns the "B" Rank version of this technique they are only capable of predicting techniques of "C" Rank capability. When the user learns the "A" Rank version of this technique they are only capable of predicting techniques of "B" Rank capability. When the user learns the "S" Rank version of this technique they are only capable of predicting techniques of "A" Rank capability.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Boxers Mentality
Rank: "D", "C", "B", "A", "S"
Skill: Supplementary
Effect: By fighting on and on, a boxer becomes more proficient when an attack may come by. This happens usually when the boxer becomes unable to see the attack. However by being in combat for so much they can feel when an attack is coming making them less able to be flanked.
Special: ---
Drawback: The user may only learn this technique by the class that they are. This means that in order to learn the "C" Rank version they must be "C" Class, if they wish to learn the "B" Rank version they must be "B" Class.
Description: A technique where the subconscious mind, where the subconscious body reacts just as they are attacked while flanked or while their back is turn. The body reacts in such a way to where they are capable of withstanding so much. This technique makes it where the Boxer is incapable of being surprised attacked, a sudden second sense kicks in as their body screams out to them yelling at them telling them to move, duck, dodge or anything else within that manner. This works on whenever they are being attacked. This technique however has a major flaw. The user is capable of dodging only whenever the opponent's class is equal or lower to that of the rank of the technique they know. This means that a "D" Class user that knows this technique cannot use this against an opponent that is "C" Class or higher.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Perfect Stance
Rank: "D", "C", "B", "A", "S"
Skill: Supplementary
Effect: A technique that decreases knock back distances.
Special: ---
Drawback: Only works if the user is standing on the floor and is not in any way brought into the air, or removed from their stance.
Description: This technique was devised against knock back techniques. The great fighters of olden times thought that being knocked away from an opponent would be considered very dangerous and for that created a technique in which the user brings down their center of gravity locking them down into place against the earth they stand on. Doing so they would propel their leg muscles forward holding themselves into place reducing knock back attacks. When the user first learns this technique knock back is quickly reduced by eighteen percent. This means that if a user is knocked back twenty meters initially they are really knocked back for only sixteen meters. When the user learns the "C" rank version of this technique knock back is reduced by thirty six percent. When the user learns the "B" rank version of this technique knock back is reduced by fifty four percent. When the user learns the "A" rank version of this technique knock back is reduced by seventy two percent. Then finally when the user learns the "S" rank version of this technique knock back is reduced by ninety percent. However if a user is knocked up into the air, or their footing is lose then they are no longer able to perform this technique.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Bone Density
Rank: "D", "C", "B", "A", "S"
Skill: Supplementary
Effect: A technique that decreases the chances of bones being broken.
Special: ---
Drawback: Joints do not get the benefits of this technique.
Description: The stronger the bones, the less likely they are going to be broken. Ever hit an opponent in which is able to withstand more capabilities then normal? Ever hit an opponent or been hit and wondered why a bone did not break when it normally would. This is by bone Density. This technique reduces the techniques power that has bone breaking properties behind the technique. When the user first learns this technique the user has a five percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "C" Rank version of this technique the user has a ten percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "B" Rank version of this technique the user has a fifteen percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "A" Rank version of this technique the user has a twenty percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "S" Rank version of this technique the user has a twenty five percent less chance of his/her bones being broken by techniques with bone breaking properties.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Rabbit Punch
Rank: "C"
Skill: TaiJutsu
Effect: A punch to the opponent's neck.
Special: ---
Drawback: ---
Description: A punch delivered by a boxer to the back of the neck of his opponent. It is illegal to use because of the potential for serious injury it can cause. It is derived from the blow used by a rabbit hunter to kill the animal. The user finds ways and implements hard strikes to the opponent's neck. With this technique the user just learns the precision of how well a good hit can harm an opponent's neck. Since there is no bones located in the neck depending on what type of punch the user uses against the opponent's neck depends on how well the opponent's neck may break. This technique completely bypasses Bone Density because there is no strong bone located in the neck.
D - Rank Technique with Rabbit Punch. - 10% chance of neck breaking
C - Rank Technique with Rabbit Punch. - 20% chance of neck breaking
B - Rank Technique with Rabbit Punch. - 30% chance of neck breaking
A - Rank Technique with Rabbit Punch. - 40% chance of neck breaking
S - Rank Technique with Rabbit Punch. - 50% chance of neck breaking
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know the Four Punching Basics.
Rank: "E"
Skill: TaiJutsu
Effect: A Basic upright stance used in boxing.
Special: ---
Drawback: ---
Description: Picture To adopt an Upright Stance, you should stand with your legs roughly shoulder-width apart. Your back foot should be about half a step behind your front foot. If your dominant boxing hand is your right hand, your left foot will lead. Lift your right heel off the ground by about 3 inches and point both feet inward (although do not exaggerate this movement). If you lift your heel too far off the ground, or turn your feet too far inward, you will become unbalanced. As a test, imagine someone pushing you from any direction. In a properly balanced stance, you should be able to maintain an upright position and not fall to the ground or sway from side to side. To increase the stability of your stance, keep your knees and hips slightly bent but make sure your back is straight. Your lead fist (which will be your left fist if your dominant boxing hand is your right hand) should be positioned vertically at eye level, approximately six inches away from your face. Your right fist should be positioned next to your chin, with your elbow held against your ribcage. This is good defensive positioning and will effectively protect your body. Whilst watching televised boxing matches, you may have noticed the boxers tapping their cheeks with their hands. This repetitive action acts as a reminder to keep fists up at all times and is especially important as the match progresses and energy levels drop. To further protect yourself from blows from your opponent, keep your chin pressed against your chest. Punches to the jaw often cause knock-outs, so it is essential to keep this stance throughout the boxing match.
Limit: Must learn in a gym that teaches Bokushingu (Boxing)
Semi-Crouch
Rank: "E"
Skill: TaiJutsu
Effect: A semi-crouched stance used in boxing.
Special: ---
Drawback: ---
Description: Picture You may choose to fight from a crouch (or semi-crouch) position during a boxing match. If you choose this option, lean forward rather than maintaining an upright position, whilst making sure your feet are kept close together. The most important thing to remember when adopting a balanced boxing stance is to relax. If you start to become tense, your balance will be negatively affected and you will be more likely to receive a harmful blow from your opponent. Your neck and back should never feel under any pressure. If your neck and back do feel tense, you may be leaning your shoulders too far forward and not rotating your hips in line with them. If you want to increase the range of your punches, try positioning your front foot ahead of your head. To see the difference that this new stance can make, stand in front of a punch bag whilst keeping your back foot steady and in the normal position. Punch forward slowly and keep your punch at its full extension. After this, move your lead foot in front of your head and repeat the punching movement. Stop the punch at its full extension and you should be able to notice the increased range now available to you. When practicing this variation, keep the other elements of the orthodox stance, such as the position of the elbows and chin, the same.
Limit: Must learn in a gym that teaches Bokushingu (Boxing)
The Jab
Rank: "D"
Skill: TaiJutsu
Effect: A quick, straight punch thrown with the lead hand from the guard position.
Special: ---
Drawback: ---
Description: Picture Stand with your feet hip distance apart. Step your right foot back 18-24 inches with the weight of your right leg on the ball of your foot (right heel is somewhat elevated and the knees are slightly bent). Bring your right fist close to your right cheek bone and your left fist slightly in front of it about jaw height. Pull your elbows in towards your ribs so that they line up somewhat below your fists. Push off of the ball of the right foot, bend the left knee slightly and start to extend the left hand in a pushing type motion (there should be a subtle rotation as your left hand goes forward your right shoulder moves back). You may also rotate the fist so that when it reaches the desired destination your left palm will be facing down. Retract the left hand as fast as you extended it and return to the original position. Remember before punching relax the hand, snap it forward and clinch before making contact. Do your best to strike with the first two knuckles and keep your wrist in neutral position upon impact. Aim six to eight inches beyond your target. Extend the arm only about 90-95 percent. Keep your chin tucked down toward your chest--this protects your jaw from exposure to being hit. Bring your hand back as fast as you throw it. Move your head on an angle as you throw the punch.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
The Cross/The Straight
Rank: "D"
Skill: TaiJutsu
Effect: A powerful, straight punch thrown with the rear hand.
Special: ---
Drawback: ---
Description: Picture Determine which hand is your strong hand. Although you can throw a straight hand punch with either your left or right hand, it will be most effective if you use your strongest hand. Most right-handed fighters have a stronger right hand, while left-handed fighters have stronger left hands. Get into a basic boxing stance. Keep your feet shoulder-width apart with your knees slightly bent. If you are right-handed, your left shoulder should be pointed toward the other fighter and your right shoulder should be back. The opposite is true if you are left-handed. Keep both hands up. They should hover just under the chin, with your forearms in front of your body. This will protect you from the opponent's punches. Begin the straight hand punch from the foot. Push off your back foot and pivot toward your opponent, twisting your foot, leg, torso and shoulders. Concentrate on bringing power up from your leg, hips, trunk and shoulders and channeling it into your fist as you twist your body. If you don't pivot your body, your punch will be much weaker than if you use the correct form. Aim for the other fighter's face. Punch out in a straight line and extend the arm out all the way. At the point of impact, your feet and body should be facing the other fighter. Snap your hand back to your chin as you twist your body back to the beginning position. Remember to keep your left hand up throughout the punch so you have a guard up to protect you from a counterpunch.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
The Hook
Rank: "D"
Skill: TaiJutsu
Effect: A semi-circular punch thrown with the lead hand or rear hand to the side of the opponent's head.
Special: ---
Drawback: ---
Description: Picture Shift your weight subtly forward by slightly bending your front leg while elevating your lead elbow to about shoulder height. Push off your front leg to shift your weight more towards the back leg while rotating your torso in the same direction with your lead hand heading towards a specific target. For the purpose of this intro we'll aim face high. That rotation and shifting motion should be accompanied by a whipping or thrusting of the hips. If you have your left leg forward and are throwing a lead hand hook (left hand hook) your hips should thrust from left to right while executing this punch. The punch should reach its mark with tremendous force. This will happen by throwing it fast and aiming to land your fist 6 to 8 inches beyond your target. Your fist can either be positioned to have your palm facing you or the ground. Return to your original stance. Do your best to hit your target with your first two knuckles.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
The Uppercut
Rank: "D"
Skill: TaiJutsu
Effect: A vertical, rising punch thrown with the lead hand or rear hand.
Special: ---
Drawback: ---
Description: Picture To throw a right uppercut, start in the classic boxing stance with the back (right) knee bent. Lower the right shoulder to drop the right side of the body in a semi-crouch position. Remember to keep the left fist up by the chin to protect the head. Now as you rotate the hips forward, push the ball of the back foot, (the right foot), and punch the right fist up towards the target. The right side of the back and the right shoulder will follow through with the rotation of the hips. The hips finish being squared to the front. The right arm always stays close to the body and moves upward in a semi-circle. To throw the left uppercut from the classic boxing stance, start with squared off hips, left knee bent and the left shoulder lowered. The body weight is then transferred to the ball of the left foot as the punch is delivered with a bent arm at a right angle and the hips will rotate into the classic boxing stance. Do your best to hit your target with your first two knuckles. Remember to bend the both of the knees and lean the body forward. Bring the first close to the side and remember to have the knuckles facing down. Extend the bent knees at full force Use the momentum and the body to thrust the fist upward.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Dash
Rank: "C"
Skill: TaiJutsu
Effect: A technique similar to that of Shunshin, however this enables the user to use Shunshin in smaller increments within the ten meters of Shunshin.
Special: ---
Drawback: Depending on how many times a user knows Shunshin depends on how long a user is able to perform this technique.
Description: With Shunshin the user is able of moving forward or moving so far within a distance of ten meters in a straight line. With Shunshin if the user wishes to move towards another direction they must stop, and waste another Shunshin in order to do so. With Dash however, the user is able to change directions once within the distance of Shunshin without ever sacrificing another Shunshin. This means that if a user wishes to Dash forward five meters, and yet side step dash another five meters the user is able of doing so without sacrificing two shunshins.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Slipping Outside
Rank: "D"
Skill: TaiJutsu
Effect: A basic technique that every boxer must learn in order to slip towards the outside of an attack.
Special: ---
Drawback: Only works against Singular attacks. Area effect attacks, or attacks that attack at a larger range then that of what the user may slip can still or is able of harming the user.
Description: Picture Executed by slightly moving the head to either side so that the opponent's punches "slip" by the boxer. This technique the user understands to movement of a straight like punch. This could be either done with the opponent's right or left. The slip is a technique in which the user rushes the opponent while bobbing their head, or "slipping" their head in the direction that goes to the outside of the opponent's body. This technique is used to help the user give out counters against the opponent. Whenever the opponent attacks with their left, you move in their left moving away from the body, to where the left ribcage is shown. Whenever the opponent attacks with their right the user moves in the right moving away from the body, to where the right ribcage is shown.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Slipping Inside
Rank: "D"
Skill: TaiJutsu
Effect: A basic technique that every boxer must learn in order to slip towards the inside of an attack.
Special: ---
Drawback: Only works against Singular attacks. Area effect attacks, or attacks that attack at a larger range then that of what the user may slip can still or is able of harming the user.
Description: Picture Executed by slightly moving the head to either side so that the opponent's punches "slip" by the boxer. This technique the user understands to movement of a straight like punch. This could be either done with the opponent's right or left. The slip is a technique in which the user rushes the opponent while bobbing their head, or "slipping" their head in the direction that goes to the inside of the opponent's body. This technique is used to help the user give out counters against the opponent. Whenever the opponent attacks with their left, you move in their right to get into the middle of the body. Whenever the opponent attacks with their right the user moves in the left to get into the middle of the body.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Pulling Away
Rank: "C"
Skill: TaiJutsu
Effect: A technique used in which the user measures an attack's length, and pulls away by bending their back backwards allowing to be used for counter attacks, or just simply an evasion.
Special: ---
Drawback: If a user is unable to predict the length of an attack, the user could very well get hit by an attack.
Description: Picture A technique best used once a user learns Heightened Perception after learning all basics. The opponent makes an attacked such as a straight, or a hook. The attack must be a mid straight or under over attack such as an uppercut. An over under attack such as the overhand punch will work against the pulling away. For those types of attacks it is best to slip inside or outside an attack. When an opponent attacks the user bends backwards away from the attack or steps back away from an attack. This defense is great against overreaching attacks. When the opponent makes his mark the user must determine the length of the attack. Once determined they are able to dodge the attack by doing what was stated earlier.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Footwork
Rank: "D"
Skill: TaiJutsu
Effect: A simple technique in which is needed to know in order to keep the boxer moving keeping them light on their toes against opponents.
Special: ---
Drawback: Get caught flat-footed and you will be vulnerable to counterpunches.
Description: Keep your weight balanced on both feet. Stay on the balls of your feet so you can attack, spin or retreat quickly to safety. Practice moving side to side or in a circular motion around your opponent. Shift and shuffle your feet quickly, but keep them close to the ground so you have a solid base under you. Switch stances often when training. This means you'll change which foot is in front. Work your calf muscles by jumping rope, biking and doing bag drills while moving constantly. Good footwork requires training with an integrated approach to movement, strategy, punches thrown and balance. It all has to work together, so you should always be thinking about your footwork.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Parrying With the Gloves
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: To parry a user must know how to parry. They must know and see the attack coming towards the user. The user must also know when the attack is going to come.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how well they may Parry without harming themselves.
Description: NOTE: Only works when the user is parries with their gloves or hands. When the user learns this technique, depending on what technique an opponent hits against them the user is able to parry without taking a hit. This means in order to parry attacks that are "C" rank, the user must know Parrying With the Gloves "C" rank. The problem with this technique is that the user will not know if they can parry an attack or not. It the user parries an attack that the user is incapable of doing so the attack goes through and smashes into the user. If the user is able to, then the user may simply move the attack to another direction making a counter come easier against the opponent.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch, Must know Heightened Perception per rank. This means to learn Parrying With the Gloves the user must know Heightened Perception of equal rank first.
Blocking (With the Arms)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their arms as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their arms become more dense and stronger.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their arms. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Blocking (With the Glove)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their glove/hands as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their hands become more dense and stronger.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their gloves/hands. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Protecting (With the Shoulder)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their shoulder as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their shoulder become more dense and stronger.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their shoulder. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Protecting (With the Arm and Glove)
Rank: "D", "C", "B", "A", "S"
Skill: TaiJutsu
Effect: The user is capable of withstanding more than usual while blocking with their arms and hands as the user learns how to take hits while blocking, and learns how to block even better than before as the bone in their arms and hands become more dense and stronger. In this technique they use what they know in blocking, and adapt it even more where they can use both.
Special: ---
Drawback: Depending on the rank the user knows in this technique depends on how powerful the block may be.
Description: NOTE: Only works when the user is blocking with their arm and glove. When the user first learns this technique they are capable of only reducing the damage of techniques of Bludgeoning, Blunt, and Solidified Attacks of "D" Rank one rank below then its capability. When the user learns "C" Rank version of this technique they are capable of reducing the "C" Rank Bludgeoning, Blunt, and Solidified Attacks down one Rank as well as "D" Ranks go down 1.2 times reduced capability. When the user learns "B" Rank of this technique the user is capable of withstanding "B" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "C" Rank techniques 1.2 times reduced, and "D" Rank techniques 1.4 times reduced. When the user learns "A" Rank of this technique the user is capable of withstanding "A" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "B" Rank techniques 1.2 times reduced, "C" Rank techniques down to 1.4 times reduced, and "D" Rank techniques 1.6 times reduced. When the user learns "S" Rank of this technique the user is capable of withstanding "S" Rank Blunt, Bludgeoning, and Solidified attacks reducing the power down by one rank. It is capable of reducing "A" Rank techniques 1.2 times reduced, "B" Rank techniques down to 1.4 times reduced, "C" Rank techniques down to 1.6 times reduced and "D" Rank techniques 1.8 times reduced.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Clinching
Rank: "C"
Skill: TaiJutsu
Effect: A move where the user takes hold of the opponent keeping their arms down, holding the arms in order to stop the opponent from attacking, and stopping the rhythm of the opponent.
Special: ---
Drawback: ---
Description: To hold an opponent's body with one or both arms to prevent or hinder punches. The clinch, or grappling of the opponent while standing, is considered a defensive maneuver because it is most often employed to interfere with the opponent's offensive maneuvers. Since the distance between the fighters is closed, the majority of boxing's offensive techniques, which mostly rely on hip/torso rotation and arm extension, cannot be employed. Since the clinch is broken up by the referee immediately, the clinch is often seen as a method for the disadvantaged fighter to gain a short reprieve, interfere with the dominant fighter's concentration, or perhaps disrupt their rhythm.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know Upright Stance or Semi-Crouch
Heightened Perception
Rank: "C", "B", "A", "S"
Skill: Supplementary
Effect: By analyzing and keeping an eye on the opponent's shoulder and foot work the user is able to predict movements and grab a feel of when attacks are going to come by making the Boxer a more proficient fighter.
Special: ---
Drawback: The user is only capable of predicting movements’ one rank below then what they have learned. The user is only capable of predicting movements that are TaiJutsu Based. Any other type of movements cannot be predicted.
Description: The way this technique works is that the user observes certain points of areas of the opponent's body such as the shoulders, thighs, and hips. Since attacks are focused on these points they are capable of making educational guesses towards points of contact that may occur within these certain points. This type of technique is a study where the user is capable of watching an opponent's movements for a brief moment of time predicting TaiJutsu techniques. When the user first learns this technique they are capable of predicting techniques of "D" Rank capability. When the user learns the "B" Rank version of this technique they are only capable of predicting techniques of "C" Rank capability. When the user learns the "A" Rank version of this technique they are only capable of predicting techniques of "B" Rank capability. When the user learns the "S" Rank version of this technique they are only capable of predicting techniques of "A" Rank capability.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Boxers Mentality
Rank: "D", "C", "B", "A", "S"
Skill: Supplementary
Effect: By fighting on and on, a boxer becomes more proficient when an attack may come by. This happens usually when the boxer becomes unable to see the attack. However by being in combat for so much they can feel when an attack is coming making them less able to be flanked.
Special: ---
Drawback: The user may only learn this technique by the class that they are. This means that in order to learn the "C" Rank version they must be "C" Class, if they wish to learn the "B" Rank version they must be "B" Class.
Description: A technique where the subconscious mind, where the subconscious body reacts just as they are attacked while flanked or while their back is turn. The body reacts in such a way to where they are capable of withstanding so much. This technique makes it where the Boxer is incapable of being surprised attacked, a sudden second sense kicks in as their body screams out to them yelling at them telling them to move, duck, dodge or anything else within that manner. This works on whenever they are being attacked. This technique however has a major flaw. The user is capable of dodging only whenever the opponent's class is equal or lower to that of the rank of the technique they know. This means that a "D" Class user that knows this technique cannot use this against an opponent that is "C" Class or higher.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Perfect Stance
Rank: "D", "C", "B", "A", "S"
Skill: Supplementary
Effect: A technique that decreases knock back distances.
Special: ---
Drawback: Only works if the user is standing on the floor and is not in any way brought into the air, or removed from their stance.
Description: This technique was devised against knock back techniques. The great fighters of olden times thought that being knocked away from an opponent would be considered very dangerous and for that created a technique in which the user brings down their center of gravity locking them down into place against the earth they stand on. Doing so they would propel their leg muscles forward holding themselves into place reducing knock back attacks. When the user first learns this technique knock back is quickly reduced by eighteen percent. This means that if a user is knocked back twenty meters initially they are really knocked back for only sixteen meters. When the user learns the "C" rank version of this technique knock back is reduced by thirty six percent. When the user learns the "B" rank version of this technique knock back is reduced by fifty four percent. When the user learns the "A" rank version of this technique knock back is reduced by seventy two percent. Then finally when the user learns the "S" rank version of this technique knock back is reduced by ninety percent. However if a user is knocked up into the air, or their footing is lose then they are no longer able to perform this technique.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Bone Density
Rank: "D", "C", "B", "A", "S"
Skill: Supplementary
Effect: A technique that decreases the chances of bones being broken.
Special: ---
Drawback: Joints do not get the benefits of this technique.
Description: The stronger the bones, the less likely they are going to be broken. Ever hit an opponent in which is able to withstand more capabilities then normal? Ever hit an opponent or been hit and wondered why a bone did not break when it normally would. This is by bone Density. This technique reduces the techniques power that has bone breaking properties behind the technique. When the user first learns this technique the user has a five percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "C" Rank version of this technique the user has a ten percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "B" Rank version of this technique the user has a fifteen percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "A" Rank version of this technique the user has a twenty percent less chance of his/her bones being broken by techniques with bone breaking properties. When the user learns the "S" Rank version of this technique the user has a twenty five percent less chance of his/her bones being broken by techniques with bone breaking properties.
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know all Basics
Rabbit Punch
Rank: "C"
Skill: TaiJutsu
Effect: A punch to the opponent's neck.
Special: ---
Drawback: ---
Description: A punch delivered by a boxer to the back of the neck of his opponent. It is illegal to use because of the potential for serious injury it can cause. It is derived from the blow used by a rabbit hunter to kill the animal. The user finds ways and implements hard strikes to the opponent's neck. With this technique the user just learns the precision of how well a good hit can harm an opponent's neck. Since there is no bones located in the neck depending on what type of punch the user uses against the opponent's neck depends on how well the opponent's neck may break. This technique completely bypasses Bone Density because there is no strong bone located in the neck.
D - Rank Technique with Rabbit Punch. - 10% chance of neck breaking
C - Rank Technique with Rabbit Punch. - 20% chance of neck breaking
B - Rank Technique with Rabbit Punch. - 30% chance of neck breaking
A - Rank Technique with Rabbit Punch. - 40% chance of neck breaking
S - Rank Technique with Rabbit Punch. - 50% chance of neck breaking
Limit: Must learn in a gym that teaches Bokushingu (Boxing), Must know the Four Punching Basics.